Frederico Carneiro
I build the worlds games ship in, from grey-box to the final shot.
Art Lead · Senior Environment, Level & 3D Artist

01 / 05
Metal Eden

02 / 05
Ruiner 2

03 / 05
MAKINA

04 / 05
NodeStrand

05 / 05
General Art
What I make
I make the worlds a game is remembered for.
Art lead and senior environment & level artist. 9+ years across AA and AAA production in Unreal Engine 5, 5+ years leading teams.
Metal Eden, Ruiner 2, Reikon Games, 11 Bit Studios, Sperasoft, 9+ years, MAKINA, NodeStrand, Unreal Engine 5

About
9+ years making the look of real-time game worlds, and leading the art teams behind them.
Hands-on environments, weapons, concept and 3D art in Unreal Engine 5, built to real-time performance budgets.
Set the visual direction and helped grow the art team from 6 to 30+.
Creating MAKINA and NodeStrand, tools built to speed up art and game development.
Open to work · available now
Let's build a world worth looking at.
Usually within a day · Warsaw, Poland